Virtual Document Projector Camera

نویسنده

  • James L. Crowley
چکیده

This paper describes techniques for the design of a system able to interact with the user by visual recognition of hand gestures. The system is composed of three modules including tracking, posture classii-cation and gesture recognition. A description of each module is given. In order to increase the robustness and the precision of the tracking, several complementary tracking processes are coupled. A classiication process is presented for recognizing hand posture using distance in an eigenspace. The classiication of hand posture leads to the gesture recognition by a set of nite state machines.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Multiple View Geometry of Projector-Camera Systems from Virtual Mutual Projection

Recently, projector camera systems have been used actively for image synthesis and for 3D reconstruction. For using the projector camera systems in these applications, it is very important to compute the geometry between projectors and cameras accurately. Recently, it has been shown that by using the mutual projection of cameras, multiple cameras are calibrated quite accurately. However, this p...

متن کامل

Fluid Beam - A Steerable Projector and Camera Unit

This paper presents an approach of using a steerable projector and camera unit in order to augment instrumented environments with projected virtual objects. The environment appears to be covered with a kind of invisible virtual layer on which images, texts, videos, computer desktops and other virtual objects can be placed. By steering the projector beam on particular surfaces the objects placed...

متن کامل

Augmenting Complex Surfaces with Projector - Camera Systems by Brett

Display and interaction real-estate is fundamentally limited by the size of the screen in traditional display devices. Projection-based interfaces allow interaction with appropriated, everyday, passive surfaces. Instead of restricting interaction to a single rectangle, projection-based augmented reality makes interaction ubiquitous, taking the computer out of the box. Extending interaction to a...

متن کامل

A Visual Servoing-Based Method for ProCam Systems Calibration

Projector-camera systems are currently used in a wide field of applications, such as 3D reconstruction and augmented reality, and can provide accurate measurements, depending on the configuration and calibration. Frequently, the calibration task is divided into two steps: camera calibration followed by projector calibration. The latter still poses certain problems that are not easy to solve, su...

متن کامل

User region extraction from dynamic projected background for a virtual environment system

There has been considerable interest in immersive and realistic virtual environment system and how to improve human and computer interaction has been a main challenge. For vision-based human-computer interaction, extraction of user region from camera images is an essential part. In this paper, we propose a background subtraction method that segments dynamic projected background in a rear-projec...

متن کامل

Control of Depth-Sensing Camera via Plane of Interaction

Depth-sensing cameras (e.g. Kinect or Creative Gesture Camera) are exploited in many computer vision and augmented reality applications. They can also serve as a key component of natural user interaction via virtual keyboard, body pose or hand gestures. We integrated both these functions proposing the “Plane of Interaction” (POI) which is a solid flat surface placed on the reference plane (tabl...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1997